Portfolio
Two kinds of work, one systems mindset
I build AI systems and architecture, and I have a decade of creative production behind me. Here's both.
Track 01
AI & Systems
Client work
- Enterprise TrainingCase study
Signal 5 LMS
Gamified enterprise and government learning management system with AI personalization and three role-specific dashboards.
Read case study - AgenciesCase study
KAIA Site Migration
40+ page WordPress to Next.js migration with Vercel CI/CD, Storyblok CMS, SEO preservation, and GSAP motion.
Read case study - EducationCase study
MIT Educational Asset Pipeline
AI-assisted asset production pipeline for an MIT educational game and book using SDXL, Flux, ComfyUI, Blender, and Krita.
Read case study
Side projects & experiments
Vibecoded apps, 3D visualizers, and AI workflows built to explore what is possible before shipping client systems.
- 3D GameSide project
Voxelcraft
Browser voxel engine — a Minecraft-style sandbox with procedural terrain, block mining and placement, inventory toolbar, and first-person controls. Vibecoded in Three.js.
View project - 3D GameSide project
Ninja Rumble
Arena ninja brawler with weapon switching, grappling hooks, boss spawns, kill streaks, and full combat audio. Built as a wave-based 3D action game in the browser.
View project - 3D VisualizerSide project
Nightclub Visualizer
Immersive nightclub scene builder with DJ booth placement, music playback, layer controls, gizmo editing, and cinema mode for distraction-free viewing.
View project - 3D VisualizerSide project
Vaporwave Visualizer
Infinity Vaporwave Drive — an endless synthwave road trip with retro aesthetics, procedural environments, and real-time 3D rendering via Babylon.js.
View project - 3D GameSide project
Endless Super Retro City
Retro endless city experience with procedural urban environments, health and armor systems, and touch-friendly joystick controls for mobile play.
View project - 3D ToolSide project
3D Mailer Studio
Multi-fold mailer preview studio — bi-fold, tri-fold, and quad-fold layouts with texture upload, panel rotation, and orbit controls for print design validation.
View project - AI WorkflowSide project
AI Influencer Pipeline
End-to-end workflow for AI-generated influencer personas — consistent character identity, content batching, and platform-ready output without a traditional production crew.
View project - AI WorkflowSide project
AI UGC ComfyUI Workflow
ComfyUI node pipeline for scalable user-generated content — templated generation, style consistency, and batch output for social and marketing assets.
View project
Track 02
Design & Creatives
Client-facing creative production — from MIT educational game assets to AI-powered campaign ideation, product marketing, and event media.
MIT via KAIA
MIT Educational Game Assets
Consistent interactive book game assets for an MIT educational game — character sets, props, and UI elements built to spec. Environments delivered as PSD files with movable asset layers for in-engine placement and animation.
View projectEAC via KAIA
EAC Voting Mailer Ideation
Voting mailer concept sprint for a KAIA client — hundreds of design variations generated with AI, paired with 3D mockups and production blueprints so the team could evaluate fold layouts and print specs before committing.
View projectSignal 5
Signal 5 Commercial & Product Creative
AI-produced commercial video for the Signal 5 LMS launch, plus the full UX/UI design system and animated GIF walkthroughs showing real in-app usage flows for marketing and onboarding.
View projectLocal Event Invitations & AVPs
Video invitations and audiovisual presentations for local events — concept through delivery using AI-powered workflows, motion graphics, and rapid iteration on copy and visuals.
View project